Dreams of Reality

SHOT: Documenting current spaces, by Robert William OverwegRobert Overweg is a photographer in the virtual world, he sees the worlds of first and third person shooter games as the new public spaces of contemporary society.Overweg dwells by foot or by air through the outskirts of the virtual world which he dissects through his photography. He documents the similarities and the differences between the virtual and the physical world while making use of the new possibilities the virtual world give him as a photographer.

via Dreams of Reality.

Beyond Cinema: The Art of Projection: curated by Stan Douglas, Christopher Eamon, Joachim Jager, and Gabriele Knapstein, Hamburger Bahnhof, Berlin | C: International Contemporary Art | Find Articles at BNET

Beyond Cinema: The Art of Projection: curated by Stan Douglas, Christopher Eamon, Joachim Jager, and Gabriele Knapstein, Hamburger Bahnhof, Berlin

Beyond Cinema: The Art of Projection is a solid blockbuster of an exhibition: prominent artists are represented by some of their best works. A well-crafted blockbuster is a rare thing in the Berlin art institutional landscape, which unfortunately is still years behind London or Vienna. Attempting to distinguish their survey from the somewhat exhausted subject of “art and cinema,” the curators choose the idea of projection as their focal point. Continue Reading “Beyond Cinema: The Art of Projection: curated by Stan Douglas, Christopher Eamon, Joachim Jager, and Gabriele Knapstein, Hamburger Bahnhof, Berlin | C: International Contemporary Art | Find Articles at BNET”

Deep Play 2008 – Harun Farocki

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A formal expansion of the artist’s essay films, Deep Play brings together 12 different vantages on one of the biggest television events to emerge in the new millennium–the 2006 FIFA World Cup. The event, held in Germany, was reportedly seen by an estimated 1.5 billion viewers worldwide. Unfolding in simultaneous, real-time montage, Deep Play depicts the artist’s own footage of the game, official FIFA footage, charts of player stats, real-time 2D and 3D animation sequences, and stadium surveillance, exposing the visual, informational, and technological design of these grand cultural spectacles. Though visually bombarding at points, the network of images and data stages a reprocessed disarticulation of spectacle, aptly pointing out the present conditions of visuality and its overwhelming influence on representation and subjectivity.

via Rhizome | Deep Play 2008 – Harun Farocki.

Luc Coeckelberghs

Luc CoeckelberghsHet werk van Luc Coeckelberghs gaat over de relatie tussen de mentale en virtuele ruimte van het object schilderij, installatie, sculptuur, etc. en de reële ruimte waarin het zich bevindt. Op deze wijze ontstaat een confrontatie reële ruimte – virtuele ruimte. Hierbij schenkt Coeckelberghs aandacht aan een relatie tussen het subject en het plastische object, aan een relatie tussen dat object en de concrete ruimte waarin het is geplaatst en aan een relatie tussen hetzelfde subject en de ruimte waarin het aanwezig is.

via Luc Coeckelberghs.

How to Solve It

1. Understanding the Problem.First you have to understand the problem. What is the unknown? What are the data? What is the condition? Is it possible to satisfy the condition? Is the condition sufficient to determine the unknown? Or is it insufficient? Or redundant? Or contradictory? Draw a figure. Introduce suitable notation. Separate the various parts of the condition. Can you write them down?

via How to Solve It.

List of unsolved problems in philosophy – Wikipedia, the free encyclopedia

This is a list of some of the major unsolved problems in philosophy. Clearly, unsolved philosophical problems exist in the lay sense e.g. “What is the meaning of life?”, “Where did we come from?”, “What is reality?”, etc. However, philosophers generally accord serious philosophical problems specific names or questions, which indicate a particular method of attack or line of reasoning. As a result, broad and untenable topics become manageable. It would therefore be beyond the scope of this article to categorize “life” and similar vagaries as an unsolved philosophical problem. Similarly expansive “questions” shall also be omitted, as will fields e.g. bioethics, feminist ethics which pose philosophical problems without being philosophical problems themselves.

via List of unsolved problems in philosophy – Wikipedia, the free encyclopedia.

The Second, Time Based Art from The Netherlands – Stedelijk Museum

25.01.97 – 9.03.97

Het Stedelijk Museum presenteert de tentoonstelling The Second, Time Based Art from The Netherlands. Het thema van deze tentoonstelling, die bestaat uit 17 installaties van 12 Nederlandse mediakunstenaars, is ‘tijd’. De expositie is samengesteld door Rene Coelho, directeur van MonteVideo/TBA in Amsterdam.

Deelnemers aan The Second zijn: Kees Aafjes, Peter Bogers, Boris Gerrets, Jaap de Jonge, A.P. Komen, Pieter Baan Müller, Bert Schutter, Bill Spinhoven, Fiona Tan, Steina Vasulka, Bea de Visser en Christiaan Zwanikken.

via Stedelijk Museum.